fix: compute clouds from planned route so destruction cannot leak (review)

This commit is contained in:
2026-06-12 14:44:24 +00:00
parent f563934314
commit ca32407c43
3 changed files with 33 additions and 4 deletions
+15 -4
View File
@@ -1,5 +1,6 @@
import { VIS_BAND } from './constants.js';
import { JIT_MIN, JIT_SPAN, DELAY_MULT, hazardProbs } from './npc.js';
import { otherEnd } from './galaxy.js';
export function totalMass(segs) {
return segs.reduce((sum, s) => sum + s.w, 0);
@@ -12,14 +13,22 @@ export function totalMass(segs) {
// f0: progress if everything ran slowest (latest entry, slowest leg)
// Weight ~ feasible track-days on that leg x survival probability, normalized.
export function cloudFor(galaxy, plan, t) {
if (!plan || plan.legs.length === 0) return [];
if (!plan) return [];
// Walk the PLANNED route, not the resolved legs: a destroyed itinerary has
// truncated legs, and using them would leak the hidden outcome via the
// cloud's shape. Synthetic plans without routeLanes fall back to legs.
const laneIds = plan.routeLanes ?? plan.legs.map((l) => l.laneId);
if (laneIds.length === 0) return [];
const e = t - plan.startTime;
if (e <= 0) return [];
let sys = plan.startSys ?? (plan.legs.length > 0 ? plan.legs[0].fromSys : null);
if (sys == null) return [];
let minStart = 0, maxStart = 0, survival = 1;
const raw = [];
for (const leg of plan.legs) {
const lane = galaxy.lanes[leg.laneId];
for (const laneId of laneIds) {
const lane = galaxy.lanes[laneId];
const toSys = otherEnd(lane, sys);
const minD = lane.days * JIT_MIN;
const maxD = lane.days * (JIT_MIN + JIT_SPAN) * DELAY_MULT;
// fastest possible progress: entered at minStart, moving at max speed
@@ -29,12 +38,13 @@ export function cloudFor(galaxy, plan, t) {
const cf0 = Math.min(1, Math.max(0, f0));
const cf1 = Math.min(1, Math.max(0, f1));
if (cf1 > cf0) {
raw.push({ laneId: leg.laneId, fromSys: leg.fromSys, toSys: leg.toSys, f0: cf0, f1: cf1, w: (cf1 - cf0) * lane.days * survival });
raw.push({ laneId, fromSys: sys, toSys, f0: cf0, f1: cf1, w: (cf1 - cf0) * lane.days * survival });
}
const p = hazardProbs(lane.hazard);
survival *= 1 - p.destroyed;
minStart += minD;
maxStart += maxD;
sys = toSys;
}
return normalize(raw);
}
@@ -55,6 +65,7 @@ export function excludeVisibleBand(galaxy, segs, observedSystemId) {
const bandLo = nearFrom ? 0 : 1 - VIS_BAND;
const bandHi = nearFrom ? VIS_BAND : 1;
const den = seg.f1 - seg.f0;
if (den <= 0) continue; // degenerate segment: drop rather than NaN-poison
// keep the part below the band
if (seg.f0 < bandLo) {
const f1 = Math.min(seg.f1, bandLo);
+3
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@@ -97,6 +97,9 @@ export function planNpc(world, npc) {
npc.plan = {
id: planId, good: best.good, qty: best.qty,
originPlanet: origin.id, destPlanet: best.dest.id,
// Planned route (public knowledge for clouds) — unlike legs, never
// truncated by a hidden 'destroyed' roll.
routeLanes: best.route.lanes, startSys: origin.systemId,
startTime: t, ...itin,
};
npc.state = 'transit';