feat: economy with lazy stock advancement and price curve

This commit is contained in:
2026-06-12 13:58:54 +00:00
parent 3682205580
commit 922926cc6d
3 changed files with 111 additions and 0 deletions
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export const GOODS = ['ore', 'food', 'fuel', 'tech', 'meds', 'luxury'];
export const BASE_PRICE = { ore: 10, food: 8, fuel: 12, tech: 40, meds: 30, luxury: 60 };
export const TYPICAL_STOCK = 120; // stock at which price == base price
export const MAX_STOCK = 2000;
export const NEWS_DAYS_PER_LANE = 1; // price news travels 1 lane per day
export const SNAPSHOT_KEEP = 30; // days of price history kept per planet
export const DOCK_DELAY = 0.25; // days an NPC idles between arrival and replanning
export const INSYS_LEG_DAYS = 0.3; // planet<->planet or planet<->gate hop inside a system
export const OBSERVE_INTERVAL = 0.1; // how often the player's system marks ships as seen
export const VIS_BAND = 0.15; // fraction of a lane near a system that is "inside" it
export const WIN_CREDITS = 100000;
export const PLAYER_START_CREDITS = 1000;
export const PLAYER_CAPACITY = 30;
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import { GOODS, BASE_PRICE, TYPICAL_STOCK, MAX_STOCK } from './constants.js';
// Deterministic price curve: scarce -> expensive. Clamped to [0.25x, 4x].
export function priceOf(good, stock) {
const ratio = TYPICAL_STOCK / Math.max(stock, 1);
const mult = Math.min(4, Math.max(0.25, ratio));
return Math.round(BASE_PRICE[good] * mult * 100) / 100;
}
// Lazily advance a planet's stocks to time t (no per-tick simulation).
export function advancePlanet(planet, t) {
const dt = t - planet.stockTime;
if (dt <= 0) return;
for (const g of GOODS) {
const rate = (planet.produces[g] || 0) - (planet.consumes[g] || 0);
planet.stock[g] = Math.min(MAX_STOCK, Math.max(0, planet.stock[g] + rate * dt));
}
planet.stockTime = t;
}
// Execute a trade at the current price. deltaQty > 0 delivers goods,
// deltaQty < 0 removes them. Returns the unit price the trade executed at.
export function applyTrade(planet, t, good, deltaQty) {
advancePlanet(planet, t);
const price = priceOf(good, planet.stock[good]);
planet.stock[good] = Math.min(MAX_STOCK, Math.max(0, planet.stock[good] + deltaQty));
return price;
}
export function marketView(planet, t) {
advancePlanet(planet, t);
return GOODS.map((g) => ({
good: g,
stock: Math.floor(planet.stock[g]),
price: priceOf(g, planet.stock[g]),
}));
}
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import { describe, it, expect } from 'vitest';
import { priceOf, advancePlanet, marketView, applyTrade } from '../src/sim/economy.js';
import { BASE_PRICE, GOODS, TYPICAL_STOCK } from '../src/sim/constants.js';
function makePlanet() {
return {
id: 0, systemId: 0, name: 'Test Prime',
produces: { food: 10 }, consumes: { fuel: 5 },
stock: { ore: 100, food: 100, fuel: 100, tech: 100, meds: 100, luxury: 100 },
stockTime: 0,
};
}
describe('economy', () => {
it('price falls as stock rises, clamped to [0.25x, 4x] base', () => {
expect(priceOf('ore', TYPICAL_STOCK)).toBeCloseTo(BASE_PRICE.ore, 1);
expect(priceOf('ore', 10)).toBeGreaterThan(priceOf('ore', 500));
expect(priceOf('ore', 0)).toBe(BASE_PRICE.ore * 4);
expect(priceOf('ore', 1e9)).toBe(BASE_PRICE.ore * 0.25);
});
it('advancePlanet applies production/consumption over elapsed time', () => {
const p = makePlanet();
advancePlanet(p, 10);
expect(p.stock.food).toBeCloseTo(200, 5); // +10/day
expect(p.stock.fuel).toBeCloseTo(50, 5); // -5/day
expect(p.stock.ore).toBeCloseTo(100, 5); // untouched
expect(p.stockTime).toBe(10);
});
it('advancePlanet never goes negative and is idempotent', () => {
const p = makePlanet();
advancePlanet(p, 100);
expect(p.stock.fuel).toBe(0);
const snapshot = { ...p.stock };
advancePlanet(p, 100); // same time again: no change
expect(p.stock).toEqual(snapshot);
});
it('applyTrade returns pre-trade price and mutates stock', () => {
const p = makePlanet();
const price = applyTrade(p, 0, 'ore', -20); // a buyer removes 20
expect(price).toBeCloseTo(priceOf('ore', 100), 5);
expect(p.stock.ore).toBe(80);
applyTrade(p, 0, 'ore', 50); // a seller delivers 50
expect(p.stock.ore).toBe(130);
});
it('marketView lists all goods with integer stock and price', () => {
const p = makePlanet();
const view = marketView(p, 5);
expect(view.map((r) => r.good)).toEqual(GOODS);
for (const row of view) {
expect(Number.isInteger(row.stock)).toBe(true);
expect(row.price).toBeGreaterThan(0);
}
});
});