Plan 3: state machine (IDLE -> WAKE_PENDING -> LISTENING <-> ASSISTANT_SPEAKING -> IDLE_PENDING -> IDLE)

This commit is contained in:
2026-06-11 22:47:23 +00:00
parent 908e3f4907
commit d75129c4f9
2 changed files with 172 additions and 0 deletions
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"""Assistant client state machine.
States flow: IDLE -> WAKE_PENDING -> LISTENING <-> ASSISTANT_SPEAKING
\\ /
session_ended
\\
IDLE_PENDING -> IDLE
"""
from enum import Enum, auto
from client.log import get_logger
_log = get_logger("state")
class State(Enum):
IDLE = auto()
WAKE_PENDING = auto()
LISTENING = auto()
ASSISTANT_SPEAKING = auto()
IDLE_PENDING = auto()
class StateMachine:
def __init__(self) -> None:
self._state = State.IDLE
@property
def state(self) -> State:
return self._state
@property
def wakeword_enabled(self) -> bool:
return self._state is State.IDLE
@property
def uplink_enabled(self) -> bool:
return self._state is State.LISTENING
def _transition(self, target: State) -> None:
if target is self._state:
return
_log.info("state %s -> %s", self._state.name, target.name)
self._state = target
def wake_fired(self) -> bool:
if self._state is not State.IDLE:
return False
self._transition(State.WAKE_PENDING)
return True
def session_started(self) -> None:
if self._state in (State.WAKE_PENDING, State.IDLE):
self._transition(State.LISTENING)
def assistant_audio_arrived(self) -> None:
if self._state is State.LISTENING:
self._transition(State.ASSISTANT_SPEAKING)
def assistant_done(self) -> None:
if self._state is State.ASSISTANT_SPEAKING:
self._transition(State.LISTENING)
def session_ended(self) -> None:
if self._state in (State.LISTENING, State.ASSISTANT_SPEAKING, State.WAKE_PENDING):
self._transition(State.IDLE_PENDING)
def sleep_played(self) -> None:
if self._state is State.IDLE_PENDING:
self._transition(State.IDLE)
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from client.state import State, StateMachine
def test_starts_idle_with_wakeword_enabled_and_uplink_disabled():
sm = StateMachine()
assert sm.state is State.IDLE
assert sm.wakeword_enabled
assert not sm.uplink_enabled
def test_wake_fired_goes_idle_to_wake_pending_and_disables_wakeword():
sm = StateMachine()
assert sm.wake_fired() is True
assert sm.state is State.WAKE_PENDING
assert not sm.wakeword_enabled
assert not sm.uplink_enabled
def test_wake_fired_is_idempotent_when_not_idle():
sm = StateMachine()
sm.wake_fired()
assert sm.wake_fired() is False
assert sm.state is State.WAKE_PENDING
def test_session_started_goes_wake_pending_to_listening_and_unmutes_uplink():
sm = StateMachine()
sm.wake_fired()
sm.session_started()
assert sm.state is State.LISTENING
assert sm.uplink_enabled
assert not sm.wakeword_enabled
def test_assistant_audio_arrived_mutes_uplink():
sm = StateMachine()
sm.wake_fired()
sm.session_started()
sm.assistant_audio_arrived()
assert sm.state is State.ASSISTANT_SPEAKING
assert not sm.uplink_enabled
def test_assistant_audio_arrived_is_noop_outside_listening():
sm = StateMachine()
sm.assistant_audio_arrived()
assert sm.state is State.IDLE # ignored from IDLE
sm.wake_fired()
sm.assistant_audio_arrived()
assert sm.state is State.WAKE_PENDING # ignored from WAKE_PENDING
def test_assistant_done_returns_to_listening_from_speaking():
sm = StateMachine()
sm.wake_fired()
sm.session_started()
sm.assistant_audio_arrived()
sm.assistant_done()
assert sm.state is State.LISTENING
assert sm.uplink_enabled
def test_assistant_done_is_noop_when_not_speaking():
sm = StateMachine()
sm.wake_fired()
sm.session_started() # LISTENING; never went to ASSISTANT_SPEAKING
sm.assistant_done()
assert sm.state is State.LISTENING
def test_session_ended_routes_through_idle_pending_then_idle():
sm = StateMachine()
sm.wake_fired()
sm.session_started()
sm.session_ended()
assert sm.state is State.IDLE_PENDING
assert not sm.wakeword_enabled
assert not sm.uplink_enabled
sm.sleep_played()
assert sm.state is State.IDLE
assert sm.wakeword_enabled
def test_session_ended_works_from_assistant_speaking():
sm = StateMachine()
sm.wake_fired()
sm.session_started()
sm.assistant_audio_arrived()
sm.session_ended()
assert sm.state is State.IDLE_PENDING
def test_session_ended_from_idle_is_noop():
sm = StateMachine()
sm.session_ended()
assert sm.state is State.IDLE
def test_sleep_played_outside_idle_pending_is_noop():
sm = StateMachine()
sm.sleep_played()
assert sm.state is State.IDLE